SayWhatsOn (lines 1437-1450)
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1437 ! Describing the world. SayWhatsOn(object) does just that (producing
1438 ! no text if nothing except possibly "scenery" and "concealed" items are).
1439 ! Locale(object) runs through the "tail end" of a Look-style room
1440 ! description for the contents of the object, printing up suitable
1441 ! descriptions as it goes.
1442 ! ----------------------------------------------------------------------------
1443
1444 [ SayWhatsOn descon j f;
1445 if (descon==parent(player)) rfalse;
1446 objectloop (j in descon)
1447 if (j hasnt concealed && j hasnt scenery) f=1;
1448 if (f==0) rfalse;
1449 L__M(##Look, 4, descon); rtrue;
1450 ];
Last updated 27 February 2004.
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