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Browsing parserm.h

AdjustLight (lines 4135-4149)

4135  [ AdjustLight flag i;
4136     i=lightflag;
4137     lightflag=OffersLight(parent(player));
4138   
4139     if (i==0 && lightflag==1)
4140     {   location=real_location; if (flag==0) <Look>;
4141     }
4142   
4143     if (i==1 && lightflag==0)
4144     {   real_location=location; location=thedark;
4145         if (flag==0) { NoteArrival();
4146                        return L__M(##Miscellany, 9); }
4147     }
4148     if (i==0 && lightflag==0) location=thedark;
4149  ];


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